GRAVEYARD
THE MUSEUM
So, you’ve met your end and regardless of your beliefs, the expectation is that is where things end. Rebirth. Damnation. Salvation. A simple black screen… None of those things happen; how (un)fortunate for you. How jarring it must be to have your last moments not be your final moments. On the bright side, all the injuries you’ve sustained are no longer present. You’re as good as new!
Now, whether you’ve met your end violently, peacefully, or something between the two, you’ll find yourself sat in front of a sprawling behemoth of a wall tastefully covered from floor to ceiling (where is the ceiling?) with various objects on display. All of them carefully and neatly framed or kept safe within a box attached to the wall. Not only that, but there are cages hanging from the “ceiling” that contain even more objects for viewing. However, other than the walls, the hanging cages, and the bench—there is no padding on the bench; only a cold, hard surface that does not give—you find yourself sitting on, the rest of this room is completely empty.
At least, after giving a survey of the area, it will be obvious that it isn’t an enclosed space. There is an opening to a hallway—hopefully. Only one way to find out. Spoilers, there are many, many, many other rooms that make up this place.
Oh, but just what is all out on display?
Well, it varies and depends on who is looking. The hanging cages contain skeletons of creatures from home. Whose home? Your home. It’s the same story for everything that has been framed. They’re all images, items, objects—things—from home. Your home. Fortunately, not everything is familiar as unfamiliar items are included in equal parts. How did they all get here? What are they all doing here?
Have you considered the similarities between a museum and a graveyard? Both are places where the living go to marvel at the dead.
Now, whether you’ve met your end violently, peacefully, or something between the two, you’ll find yourself sat in front of a sprawling behemoth of a wall tastefully covered from floor to ceiling (where is the ceiling?) with various objects on display. All of them carefully and neatly framed or kept safe within a box attached to the wall. Not only that, but there are cages hanging from the “ceiling” that contain even more objects for viewing. However, other than the walls, the hanging cages, and the bench—there is no padding on the bench; only a cold, hard surface that does not give—you find yourself sitting on, the rest of this room is completely empty.
At least, after giving a survey of the area, it will be obvious that it isn’t an enclosed space. There is an opening to a hallway—hopefully. Only one way to find out. Spoilers, there are many, many, many other rooms that make up this place.
Oh, but just what is all out on display?
Well, it varies and depends on who is looking. The hanging cages contain skeletons of creatures from home. Whose home? Your home. It’s the same story for everything that has been framed. They’re all images, items, objects—things—from home. Your home. Fortunately, not everything is familiar as unfamiliar items are included in equal parts. How did they all get here? What are they all doing here?
Have you considered the similarities between a museum and a graveyard? Both are places where the living go to marvel at the dead.
EXHIBIT #04 - COMFORT
Likely the first room that you’ll come across after moving from the initial room. This room feels just as grand and just as empty as that room, but at least the walls aren’t covered in things from (your) home.
Instead, there will be surfaces to claim, if you wish. Beds, sofas, couches, chaises lounge, bean bags, you name it—if someone could consider it comfortable then it will be present in all shapes, sizes, and variations. The only real catch is that each surface will be displayed individually and cannot be moved. Obviously.
Against one of the walls is a very small plaque that reads:
[ FOR DISPLAY ONLY – DO NOT TOUCH ]
Oops.
Instead, there will be surfaces to claim, if you wish. Beds, sofas, couches, chaises lounge, bean bags, you name it—if someone could consider it comfortable then it will be present in all shapes, sizes, and variations. The only real catch is that each surface will be displayed individually and cannot be moved. Obviously.
Against one of the walls is a very small plaque that reads:
[ FOR DISPLAY ONLY – DO NOT TOUCH ]
Oops.
EXHIBIT #09 - VIEWING
What’s a museum without some sort of media installation, hm?
For this room, there is only one thing and one thing only—a projector. For much of the time the projector being on (you can’t turn it off. In fact, where is the projector?), it won’t be displaying anything but a white light on the blank wall opposite of it.
However, while the wall is blank, every so often it’s possible to hear faint voices coming from above. Especially during the night before—you know.
For this room, there is only one thing and one thing only—a projector. For much of the time the projector being on (you can’t turn it off. In fact, where is the projector?), it won’t be displaying anything but a white light on the blank wall opposite of it.
However, while the wall is blank, every so often it’s possible to hear faint voices coming from above. Especially during the night before—you know.
EXHIBIT #03 - GARDEN
It’s here that you can finally see the ceiling even if it’s still more of a “sky” than a true ceiling.
Those with keen eyes will be able to tell that it’s an artificial sky, and, for those who are less aware, then how it randomly flickers should help with that. Or not. Regardless, the presence of a “sky” isn’t the only surprising thing about this room—it might not even be the first thing that goes noticed. Despite all the expansive and seemingly never-ending hallways that lead to rooms that are void of anything living, this room is alive. Somehow.
A small plaque on the wall will describe this exhibit as an “interactive” medium with gentle suggestions to not be too rough with anything. This exhibition will be a picturesque garden full of all kinds of flowers and plants with a small pond with lily pads and lotus located towards the center of the room. The only physical structure within this room is a very small and simple gazebo containing two chairs and a small table. Perfect for having afternoon tea—if that’s your kind of thing. However, if you were hoping to listen to any bird song, look at what animals have taken residence in the pond, or generally any other kind of life then you’ll be disappointed.
Those with keen eyes will be able to tell that it’s an artificial sky, and, for those who are less aware, then how it randomly flickers should help with that. Or not. Regardless, the presence of a “sky” isn’t the only surprising thing about this room—it might not even be the first thing that goes noticed. Despite all the expansive and seemingly never-ending hallways that lead to rooms that are void of anything living, this room is alive. Somehow.
A small plaque on the wall will describe this exhibit as an “interactive” medium with gentle suggestions to not be too rough with anything. This exhibition will be a picturesque garden full of all kinds of flowers and plants with a small pond with lily pads and lotus located towards the center of the room. The only physical structure within this room is a very small and simple gazebo containing two chairs and a small table. Perfect for having afternoon tea—if that’s your kind of thing. However, if you were hoping to listen to any bird song, look at what animals have taken residence in the pond, or generally any other kind of life then you’ll be disappointed.
EXHIBIT # — ???
Nothing is on display in this room; all that is there is just empty walls, empty “ceilings”, empty floors…
The only thing that can be found is a small, simple white card free from any kind of writing. A completely blank card. If you try to take it out of the room, it will instantly disappear from wherever it was stored and return to the room.

The only thing that can be found is a small, simple white card free from any kind of writing. A completely blank card. If you try to take it out of the room, it will instantly disappear from wherever it was stored and return to the room.


no subject
... And what do you think it means to be "broken," "rotten," and "abnormal"? Aren't these positive qualifiers, to you?
no subject
They're all different, though. Something rotten doesn't have value in the first place. I'm not interested in that. I was to see something worthwhile or perfect break down. Abnormal things can have value too. Mash was like that... She was never "perfect," but rather a hollow homunculus masquerading as a human being. That's what's so appealing about her.
no subject
This Mash, though... He's not personally familiar with homunculi, but he's aware of the general concept. )
... Did she see herself as human?
( Clearly, Beryl does not. As for Yuki ... hm. )
And what makes you believe she is hollow, regardless?
no subject
[That said;]
But the last time I saw her... She looked a lot more alive. But that doesn't really change what she is, deep down, does it?
no subject
... A pause, but. )
... I do not believe so. If she is anything like me, at least.
( He frowns as he says it - not because he doesn't like his assessment, but because he's not sure if he's agreeing with something weirdly problematic Beryl is leaving unsaid and assumed. That said, he's a straightforward creature, so he cannot think of a way to answer but honestly. )
I am, myself, a container for a soul, and it makes me a little more realized than most dolls. Hardly a "heroic" one, but... ( yuki not knowing canon terminology, - Anyway, he says "container" with particular intent, rather than to suggest he has a soul, himself. ) ... As much as I may resemble a human, I know for certain I think and feel in ways not quite like one. And I may be used for things humans cannot.
( Because if he were effectively human, and Mash were effectively human, the stuff she has apparently been used for and he has been used for would be - concerning, to say the least. But if neither of them are, then there is nothing wrong. Right?
Sorawo, had, of course, objected to this sentiment, he recalls now. And Amaya had suggested things created could grow beyond their intended purpose... but a thing made is still just a thing made, isn't it? )
... What changed her?
no subject
[Shrugs!!!!]
Whatever it was, she's still the girl I fell in love with.
no subject
( @ the "bitch" comment. Choushichirou made this humble Yukinosuke a gentleman.
SIGH. )
... Would you not wish for a human to love?
( A broken one, but at least a human. This statement is not admonishing, necessarily, but Beryl's way of describing her did not foreshadow a romantic connection to Yuki. )