GRAVEYARD
THE MUSEUM
So, you’ve met your end and regardless of your beliefs, the expectation is that is where things end. Rebirth. Damnation. Salvation. A simple black screen… None of those things happen; how (un)fortunate for you. How jarring it must be to have your last moments not be your final moments. On the bright side, all the injuries you’ve sustained are no longer present. You’re as good as new!
Now, whether you’ve met your end violently, peacefully, or something between the two, you’ll find yourself sat in front of a sprawling behemoth of a wall tastefully covered from floor to ceiling (where is the ceiling?) with various objects on display. All of them carefully and neatly framed or kept safe within a box attached to the wall. Not only that, but there are cages hanging from the “ceiling” that contain even more objects for viewing. However, other than the walls, the hanging cages, and the bench—there is no padding on the bench; only a cold, hard surface that does not give—you find yourself sitting on, the rest of this room is completely empty.
At least, after giving a survey of the area, it will be obvious that it isn’t an enclosed space. There is an opening to a hallway—hopefully. Only one way to find out. Spoilers, there are many, many, many other rooms that make up this place.
Oh, but just what is all out on display?
Well, it varies and depends on who is looking. The hanging cages contain skeletons of creatures from home. Whose home? Your home. It’s the same story for everything that has been framed. They’re all images, items, objects—things—from home. Your home. Fortunately, not everything is familiar as unfamiliar items are included in equal parts. How did they all get here? What are they all doing here?
Have you considered the similarities between a museum and a graveyard? Both are places where the living go to marvel at the dead.
Now, whether you’ve met your end violently, peacefully, or something between the two, you’ll find yourself sat in front of a sprawling behemoth of a wall tastefully covered from floor to ceiling (where is the ceiling?) with various objects on display. All of them carefully and neatly framed or kept safe within a box attached to the wall. Not only that, but there are cages hanging from the “ceiling” that contain even more objects for viewing. However, other than the walls, the hanging cages, and the bench—there is no padding on the bench; only a cold, hard surface that does not give—you find yourself sitting on, the rest of this room is completely empty.
At least, after giving a survey of the area, it will be obvious that it isn’t an enclosed space. There is an opening to a hallway—hopefully. Only one way to find out. Spoilers, there are many, many, many other rooms that make up this place.
Oh, but just what is all out on display?
Well, it varies and depends on who is looking. The hanging cages contain skeletons of creatures from home. Whose home? Your home. It’s the same story for everything that has been framed. They’re all images, items, objects—things—from home. Your home. Fortunately, not everything is familiar as unfamiliar items are included in equal parts. How did they all get here? What are they all doing here?
Have you considered the similarities between a museum and a graveyard? Both are places where the living go to marvel at the dead.
EXHIBIT #04 - COMFORT
Likely the first room that you’ll come across after moving from the initial room. This room feels just as grand and just as empty as that room, but at least the walls aren’t covered in things from (your) home.
Instead, there will be surfaces to claim, if you wish. Beds, sofas, couches, chaises lounge, bean bags, you name it—if someone could consider it comfortable then it will be present in all shapes, sizes, and variations. The only real catch is that each surface will be displayed individually and cannot be moved. Obviously.
Against one of the walls is a very small plaque that reads:
[ FOR DISPLAY ONLY – DO NOT TOUCH ]
Oops.
Instead, there will be surfaces to claim, if you wish. Beds, sofas, couches, chaises lounge, bean bags, you name it—if someone could consider it comfortable then it will be present in all shapes, sizes, and variations. The only real catch is that each surface will be displayed individually and cannot be moved. Obviously.
Against one of the walls is a very small plaque that reads:
[ FOR DISPLAY ONLY – DO NOT TOUCH ]
Oops.
EXHIBIT #09 - VIEWING
What’s a museum without some sort of media installation, hm?
For this room, there is only one thing and one thing only—a projector. For much of the time the projector being on (you can’t turn it off. In fact, where is the projector?), it won’t be displaying anything but a white light on the blank wall opposite of it.
However, while the wall is blank, every so often it’s possible to hear faint voices coming from above. Especially during the night before—you know.
For this room, there is only one thing and one thing only—a projector. For much of the time the projector being on (you can’t turn it off. In fact, where is the projector?), it won’t be displaying anything but a white light on the blank wall opposite of it.
However, while the wall is blank, every so often it’s possible to hear faint voices coming from above. Especially during the night before—you know.
EXHIBIT #03 - GARDEN
It’s here that you can finally see the ceiling even if it’s still more of a “sky” than a true ceiling.
Those with keen eyes will be able to tell that it’s an artificial sky, and, for those who are less aware, then how it randomly flickers should help with that. Or not. Regardless, the presence of a “sky” isn’t the only surprising thing about this room—it might not even be the first thing that goes noticed. Despite all the expansive and seemingly never-ending hallways that lead to rooms that are void of anything living, this room is alive. Somehow.
A small plaque on the wall will describe this exhibit as an “interactive” medium with gentle suggestions to not be too rough with anything. This exhibition will be a picturesque garden full of all kinds of flowers and plants with a small pond with lily pads and lotus located towards the center of the room. The only physical structure within this room is a very small and simple gazebo containing two chairs and a small table. Perfect for having afternoon tea—if that’s your kind of thing. However, if you were hoping to listen to any bird song, look at what animals have taken residence in the pond, or generally any other kind of life then you’ll be disappointed.
Those with keen eyes will be able to tell that it’s an artificial sky, and, for those who are less aware, then how it randomly flickers should help with that. Or not. Regardless, the presence of a “sky” isn’t the only surprising thing about this room—it might not even be the first thing that goes noticed. Despite all the expansive and seemingly never-ending hallways that lead to rooms that are void of anything living, this room is alive. Somehow.
A small plaque on the wall will describe this exhibit as an “interactive” medium with gentle suggestions to not be too rough with anything. This exhibition will be a picturesque garden full of all kinds of flowers and plants with a small pond with lily pads and lotus located towards the center of the room. The only physical structure within this room is a very small and simple gazebo containing two chairs and a small table. Perfect for having afternoon tea—if that’s your kind of thing. However, if you were hoping to listen to any bird song, look at what animals have taken residence in the pond, or generally any other kind of life then you’ll be disappointed.
EXHIBIT # — ???
Nothing is on display in this room; all that is there is just empty walls, empty “ceilings”, empty floors…
The only thing that can be found is a small, simple white card free from any kind of writing. A completely blank card. If you try to take it out of the room, it will instantly disappear from wherever it was stored and return to the room.

The only thing that can be found is a small, simple white card free from any kind of writing. A completely blank card. If you try to take it out of the room, it will instantly disappear from wherever it was stored and return to the room.


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...Still, the bodies definitely paint an extreme picture, to say the least. Amaya looks at them when they become apparent, but it sends a shudder down her spine to see them.]
...It seems as if both of them suffered greatly, in death. I truly do hope they find what happened.
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I hope they do. Last time's was... difficult, but perhaps they'll be more focused this time.
[Not that they were really unfocused, just that they got to work immediately this time. Maybe it'll make the difference. It sort of has to when there are two bodies.]
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[The sketch actually appears to be their old little house from the painting. Or at least, the backyard; it wasn't really lived in by the time they left, but Yuki and Zvei appear to be out there relaxing at least!
Amaya doesn't look up when Zvei talks, granted, focused on detailing out the piece, but she's listening.]
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[He can't really help the flippant venom in his voice there; he would have understood the argument had the victim been almost anyone else. But it was Amaya. It was Amaya, and how could they even consider the idea of not trying to figure out who did it? Yes, he understands the argument for not wanting to vote and kill someone, but given that Ramuda wasn't infected and did this of his own free will...
Ugh, no, there's no point in getting riled up about it again. Zvei shakes his head as if to clear it and scooches closer so that he's sitting shoulder-to-shoulder with Amaya. A reminder that she's here, and well enough despite what happened.]
...It's a beautiful scene. I did like watching the sun set over the skyline there.
[He's not sure he misses it, really, but... there's something almost wistful about seeing the sketch of it.]
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Amaya's expression darkens the slightest bit, but she doesn't say anything; she simply elects to let it go, because thinking about it too much will make her upset. And the last thing they need is for something to go wrong today.
...Well, more wrong than it already has.]
If they have managed to hone in this much, I doubt they will stray. They will find their way toward the truth, one way or another.
...For Maomao and Hyunjung's sake, I pray that they do.
[Amaya feels Zvei sit shoulder to shoulder with her, her gaze darting but she doesn't shove him off at all before she's simply going back to work. But the comment about her drawing gets her to pause a little bit, looking to him.]
It was quite nice. Likely one of the few things I miss about that place, myself. I thought...since we cannot go back, that perhaps it's good memories should be preserved, in some form.
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I like it. Your drawing, I mean. Though it was a place we didn't particularly want to be, it was... nice. Just the three of us.
[Not that he has anything against Reiju, Giyuu, or even Beryl, but being surrounded by the people he cares for and who care for him was more than enough to make the entire experience worth it.]
Remembering the good parts about it is a good thing, I think.
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...I think it was, too. Nothing to truly worry about, up until everything went off of the rails. I wouldn't have minded, if we could have found a way to bring some of the others...
[And maybe that says something, about this place and those she missed. Still misses, really, but prays they never join.]
I have always believed that, though. That the best way to keep something alive once it is gone is in your heart, or...preserving it, in some manner or another. It's...
[...]
...Well, it was one way I hoped to make living on the other side easier.
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Amaya continues, and Zvei blinks, surprised. Of course it has occurred to him that others miss those who passed - mostly because he's missed some of those on the other side. He missed Amaya, before she arrived here. So he understands the concept, but from the opposite angle, and that... is kind of different than thinking that someone is dead and gone for good.]
You drew [...] miss Reiju?
[The pause is just a touch too long to truly be natural, but he changed his mind. He doesn't... want to ask, and yet he wants to know. His insatiable curiosity is occasionally a double-edged sword, and right now he feels that more keenly than usual. He doesn't need to know. It's in the past. There's no sense in asking because it's just reopening old wounds. But...
But he has to know that he mattered, and that he was missed, and that she cared for him, because he can't just leave it well enough alone.]
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Mr. Beryl, Mr. Giyuu, Miss Reiju, Yuki, and...you.
[She might as well just admit it. She's never been particularly good at letting anything go, but her focus goes back to drawing her current sketch in the process of admitting this.
But he at least deserves to know.
...She may also be using this to avoid thinking too hard about what Seymour is saying--]
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Beryl, Giyuu, Reiju, Yuki, and Zvei. Every single one of the people that died. How many on the other side had ties to them and felt their loss like Amaya? How many of them have been hurting since? It isn't a matter of waiting to see if they arrive on this side - they believe they'll never see the dead again.
Seymour injured himself badly trying to break into the museum. Was it to try to reunite with them? He was upset by Amaya's death, that much was obvious.
...He truly has been blind this whole time, hasn't he?
Absently, he reaches into the pocket of his labcoat - not the usual one containing his notebook and pen, but the one on his left side.]
...I'm sorry.
[It just sort of... happens, rather than something he actively decided to say, but once it's out there, he figures he should probably embrace it.]
I did all I could, and I don't blame miss Lynne for it, but... I still left you behind. Unintentional though it was, I still hurt you. I never wanted to do that.
no subject
...I'm sorry.
Oh, that...Amaya actually looks back at Zvei at that, a little bewildered.]
...Why? You didn't chose to die there--
[But then he says the rest and. Oh. ...Oh. Amaya actually has to pause because it feels like the wind's been knocked out of her, but...]
...It truly isn't your fault. If anything, I feared growing close to others because of that, but that is...certainly not your fault.
[She just assumed that she wasn't allowed to have friends, it's fine--]
no subject
It doesn't matter that it isn't my fault, I still want to apologize, because I don't like the thought of you being in pain. For any reason, but certainly not because of me.
[...]
And I'm sorry that I didn't realize it earlier. I... truly am terrible at this sort of thing...
[He sounds a little wry about it, like it's just another reminder. Maybe he wouldn't have needed it if he'd survived longer and seen others in mourning. But there's really no telling; he's just dreadful at understanding feelings in others.]
no subject
[Amaya will put down her sketchbook for a moment, and...honestly, she's still not good at this, not really. But she's gotten more touchy herself thanks to Yuki socializing her a little into it, so she elects to put a hand on his shoulder.]
...I forgive you, you know. I still insist you do not need to be sorry, but if you are that worried about harming me, then I see no reason to be angry with you. I wasn't then, and I am not now.
...I had been quite depressed, of course, but my emotions were more reserved for Ms. Lynne.
[so stop doing the self blame thing, that's her shtick--]
And if you're terrible at it, that is fine.
We can be terrible at this together.
no subject
His hand comes up absently to take the one on his shoulder, holding Amaya's in both of his own hands.]
Then as long as we're together, it'll be fine.
[He says it so simply - but to him, it truly is that simple. It's still a little wry, though.]
I appreciate it, you know. That you care so deeply for me. It makes me happy.
[It's not as though it's an entirely unfamiliar feeling, after all - that spark of excitement when learning something new is probably happiness in some form, though it isn't the same warmth that blooms in his chest with Amaya's words. "Happy" is the best word he has for it, and it's a good one; after all, to feel such a positive thing at all is a boon he has that she doesn't. Maybe she'd be glad to know that she can make even him happy.]
no subject
He may as well have just socked her in the gut with how those words have affected her, truly.]
...Well, of course. You are someone who deserves it, Zvei; you always have and always will. You were my first friend here, and I can only count the ones I consider dear to me on one hand...
I only wish I could return the feeling properly--
[Oh, she does not know what she's feeling--it's sort of like talking in that house again, but worse somehow??? Dear gods, this feeling is overwhelming--
...Alhaitham calls for a bead check, though, and she finds her gaze darting toward that briefly as her brows knit. Oh, she doesn't like any of this.]
...I do not like the look of this.
no subject
...Ah.]
That's— You don't think one of them was responsible, do you?
[There's only one of the three that he's asking about. Right, time to focus in; it seems like they're getting somewhere, and it's not somewhere he's particularly excited about.]
no subject
[There's a pause as Amaya thinks about it, considering.]
...As badly off as he was after what happened, I...he couldn't have...
no subject
He... didn't take your death well. He was very upset and wanted your killer dead...
[And considering how last trial went, uh,,,]
Though that doesn't mean...
[He trails off, watching Seymour now with a tight expression.]
no subject
It doesn't mean anything until it does. It doesn't. It doesn't.
no subject
Right. No sense in getting worked up about it. We can't do anything from here, anyway.
[Whatever happens will happen, whether they want it to or not.]
no subject
[...Yeah, her grip's tight on his hands too, don't worry. Between this and Wazy's observations, she's definitely scared for what could happen. Please don't let it be him.
(Dear gods, don't let it be him, she doesn't want Seymour dead, she doesn't want Yuki to be hurt because of Seymour, she doesn't--
She doesn't want to be the potential cause of this, either.)]
no subject
[And Seymour... Well, he's being normal.
Zvei's pupils narrow to pinpricks against the red irises, but he says nothing. The evidence fits. Seymour's behavior is odd. He can't keep pretending otherwise now.]
no subject
Amaya's posture tightens, her expression becoming stony and grim. She hates this. She hates all of this, because for weeks Seymour has taken so much hurt and pain and absolutely rude commentary--she doesn't know what she's feeling, truthfully. Anger? Sorrow? Pain?
But Amaya can't keep pretending either.]
...This is likely going to be quite ugly.
cw: suicidal ideation mention
[He doesn't know how the others treated Seymour after his death. Maybe things got better. But maybe they got worse, and maybe without Amaya left to ground him, he decided death was preferable to remaining with them. There's no telling here and now, and there's not a damn thing they can do for him here.
Yuki's feelings are valid - if he wants retaliation, Zvei won't stop him. But why, why did it have to be Seymour—
Though there's also this which uh. Sure does get Zvei to tense sharply, tentacles sliding out from the back of his labcoat unbidden. They even maneuver around Amaya carefully so as not to bump her, but they coil in around Zvei and Amaya both, caging them in though not blocking their vision.]
What does that mean—
cw: suicidal ideation mention
...Lynne...she didn't remember anything of her transformation, if I recall correctly.
[Is that better? Is it worse, because he had no agency in that case?]
cw: suicidal ideation mention
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