GRAVEYARD
THE MUSEUM
So, you’ve met your end and regardless of your beliefs, the expectation is that is where things end. Rebirth. Damnation. Salvation. A simple black screen… None of those things happen; how (un)fortunate for you. How jarring it must be to have your last moments not be your final moments. On the bright side, all the injuries you’ve sustained are no longer present. You’re as good as new!
Now, whether you’ve met your end violently, peacefully, or something between the two, you’ll find yourself sat in front of a sprawling behemoth of a wall tastefully covered from floor to ceiling (where is the ceiling?) with various objects on display. All of them carefully and neatly framed or kept safe within a box attached to the wall. Not only that, but there are cages hanging from the “ceiling” that contain even more objects for viewing. However, other than the walls, the hanging cages, and the bench—there is no padding on the bench; only a cold, hard surface that does not give—you find yourself sitting on, the rest of this room is completely empty.
At least, after giving a survey of the area, it will be obvious that it isn’t an enclosed space. There is an opening to a hallway—hopefully. Only one way to find out. Spoilers, there are many, many, many other rooms that make up this place.
Oh, but just what is all out on display?
Well, it varies and depends on who is looking. The hanging cages contain skeletons of creatures from home. Whose home? Your home. It’s the same story for everything that has been framed. They’re all images, items, objects—things—from home. Your home. Fortunately, not everything is familiar as unfamiliar items are included in equal parts. How did they all get here? What are they all doing here?
Have you considered the similarities between a museum and a graveyard? Both are places where the living go to marvel at the dead.
Now, whether you’ve met your end violently, peacefully, or something between the two, you’ll find yourself sat in front of a sprawling behemoth of a wall tastefully covered from floor to ceiling (where is the ceiling?) with various objects on display. All of them carefully and neatly framed or kept safe within a box attached to the wall. Not only that, but there are cages hanging from the “ceiling” that contain even more objects for viewing. However, other than the walls, the hanging cages, and the bench—there is no padding on the bench; only a cold, hard surface that does not give—you find yourself sitting on, the rest of this room is completely empty.
At least, after giving a survey of the area, it will be obvious that it isn’t an enclosed space. There is an opening to a hallway—hopefully. Only one way to find out. Spoilers, there are many, many, many other rooms that make up this place.
Oh, but just what is all out on display?
Well, it varies and depends on who is looking. The hanging cages contain skeletons of creatures from home. Whose home? Your home. It’s the same story for everything that has been framed. They’re all images, items, objects—things—from home. Your home. Fortunately, not everything is familiar as unfamiliar items are included in equal parts. How did they all get here? What are they all doing here?
Have you considered the similarities between a museum and a graveyard? Both are places where the living go to marvel at the dead.
EXHIBIT #04 - COMFORT
Likely the first room that you’ll come across after moving from the initial room. This room feels just as grand and just as empty as that room, but at least the walls aren’t covered in things from (your) home.
Instead, there will be surfaces to claim, if you wish. Beds, sofas, couches, chaises lounge, bean bags, you name it—if someone could consider it comfortable then it will be present in all shapes, sizes, and variations. The only real catch is that each surface will be displayed individually and cannot be moved. Obviously.
Against one of the walls is a very small plaque that reads:
[ FOR DISPLAY ONLY – DO NOT TOUCH ]
Oops.
Instead, there will be surfaces to claim, if you wish. Beds, sofas, couches, chaises lounge, bean bags, you name it—if someone could consider it comfortable then it will be present in all shapes, sizes, and variations. The only real catch is that each surface will be displayed individually and cannot be moved. Obviously.
Against one of the walls is a very small plaque that reads:
[ FOR DISPLAY ONLY – DO NOT TOUCH ]
Oops.
EXHIBIT #09 - VIEWING
What’s a museum without some sort of media installation, hm?
For this room, there is only one thing and one thing only—a projector. For much of the time the projector being on (you can’t turn it off. In fact, where is the projector?), it won’t be displaying anything but a white light on the blank wall opposite of it.
However, while the wall is blank, every so often it’s possible to hear faint voices coming from above. Especially during the night before—you know.
For this room, there is only one thing and one thing only—a projector. For much of the time the projector being on (you can’t turn it off. In fact, where is the projector?), it won’t be displaying anything but a white light on the blank wall opposite of it.
However, while the wall is blank, every so often it’s possible to hear faint voices coming from above. Especially during the night before—you know.
EXHIBIT #03 - GARDEN
It’s here that you can finally see the ceiling even if it’s still more of a “sky” than a true ceiling.
Those with keen eyes will be able to tell that it’s an artificial sky, and, for those who are less aware, then how it randomly flickers should help with that. Or not. Regardless, the presence of a “sky” isn’t the only surprising thing about this room—it might not even be the first thing that goes noticed. Despite all the expansive and seemingly never-ending hallways that lead to rooms that are void of anything living, this room is alive. Somehow.
A small plaque on the wall will describe this exhibit as an “interactive” medium with gentle suggestions to not be too rough with anything. This exhibition will be a picturesque garden full of all kinds of flowers and plants with a small pond with lily pads and lotus located towards the center of the room. The only physical structure within this room is a very small and simple gazebo containing two chairs and a small table. Perfect for having afternoon tea—if that’s your kind of thing. However, if you were hoping to listen to any bird song, look at what animals have taken residence in the pond, or generally any other kind of life then you’ll be disappointed.
Those with keen eyes will be able to tell that it’s an artificial sky, and, for those who are less aware, then how it randomly flickers should help with that. Or not. Regardless, the presence of a “sky” isn’t the only surprising thing about this room—it might not even be the first thing that goes noticed. Despite all the expansive and seemingly never-ending hallways that lead to rooms that are void of anything living, this room is alive. Somehow.
A small plaque on the wall will describe this exhibit as an “interactive” medium with gentle suggestions to not be too rough with anything. This exhibition will be a picturesque garden full of all kinds of flowers and plants with a small pond with lily pads and lotus located towards the center of the room. The only physical structure within this room is a very small and simple gazebo containing two chairs and a small table. Perfect for having afternoon tea—if that’s your kind of thing. However, if you were hoping to listen to any bird song, look at what animals have taken residence in the pond, or generally any other kind of life then you’ll be disappointed.
EXHIBIT # — ???
Nothing is on display in this room; all that is there is just empty walls, empty “ceilings”, empty floors…
The only thing that can be found is a small, simple white card free from any kind of writing. A completely blank card. If you try to take it out of the room, it will instantly disappear from wherever it was stored and return to the room.

The only thing that can be found is a small, simple white card free from any kind of writing. A completely blank card. If you try to take it out of the room, it will instantly disappear from wherever it was stored and return to the room.


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Yeah! Real crazy shitshow it was! Even if they decide to go forward I'm sure this one won't be as fun since there's just one body.
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... That wasn't "fun." None of it was.
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[Beryl may be even worse than Yuki had feared.]
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Unfortunately for Yuki and fortunately for Beryl, Yuki is wildly easy to rile up - he's a ball of raw emotion. It's clear Yuki's agitation immediately shoots up moderate (Zvei's bestie is DEAD) to severe (i need to fight this guy behind a denny's). )
You— You cannot truly be this reprehensible. If you are simply spewing falsities in line with some misbegotten sense of humor, I kindly ask that you refrain!
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[Sorry Juliet.]
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Yuki is. He seems winded - caught somewhere between being highly suspicious and confused. He actually can't refuse a compliment, it'll just do the wildest things to his psychology if it's This. But he isn't sure he can trust this is genuine because What ? ? ? )
... And I must insist that this Yukinosuke is serious as well— do not jest with me. I cannot even begin to comprehend how anyone could— the utterly disgusting thing that I was—
( He shudders, recalling it, bringing a sleeve to his lips as if it makes him physically sick, impossible as it is with his current body. )
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So you being some sort of china doll of a person that's all hollow inside? Now that's something worth admiring. That's true art.
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... It has always been my instruction to be without flaw. A broken doll is thrown away, and craftsmanship is clear only in its perfection. But you...
( He does seem pikashook. "Beautiful," "worth admiring," "true art"... Unfortunately, it does color his cheeks slightly. )
... That's... perverse. You're serious?
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We're already dead, what's the point in being coy about it?
But jeez, no wonder you snapped, if that was the sorta thing you had drilled into you. Humans are so wasteful that way. Once something's broken it's no good anymore? Give me a break.
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He isn't exactly comfortable discussing his fragile mental state so he very gently sidesteps the whole snapping bit, but he will address: )
Well, what else are they supposed to do with it? Certainly... I wish they did not, but it repels them, to see that which is tired and broken.
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Anyway, that's what I'm saying. I ain't like that. If you wish they didn't, you should be grateful for people like me.
[His sales pitch...]
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... And what is "a person like you" like, otherwise?
( Mr. Assassin who? allegedly was trying to look for marks ... )
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Kinda Giyuu's fault you're dead, now that I think about it, since I was gonna kill her.
[Giyuu was justified theory confirmed...]
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Why were you going to kill her?
[He's not even judging, he's just curious?? Why do a murder at all here... and also why Lynne...??]
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[So because he felt like it.]
When I felt my magecraft returning to me, I felt like it was a sign.
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Do you know how that happened, anyway? Your magecraft returning, I mean. As far as I'm aware, you're the only one lucky enough to have such a thing happen. I'd love to have my magic back, but alas...
[Not that healing would do much good here, but still. Would've definitely helped on the living side.]
Oh, and do you still have access to it here?
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No idea. I guess whatever this mysterious third thing is that people keep talking about decided it wanted killing to start? And since I didn't manage that it took it away again. Not that I really need my magecraft here now that I'm dead.
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An interesting theory. I do wonder what the purpose behind all of this is... Well, I suppose that's something that will likely become clear in time.
[Though will it even matter to those of us who died? Hmm.]
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[lmao no he figures beryl just hates them all.]
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Of course! We only just got to start sowing the seeds of our friendship.
[SARCASTICALLY.]
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[doubt.]
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[Whether he's saying he'll try or that someone will kill him.... unclear.]
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